← 返回岗位列表罗马尼亚IT/互联网fulltime

Founding Games Engineer - Roblox - B2B

雇主

Urban Connect

地点

Remote · 罗马尼亚

待遇

EUR 30 - EUR 40 / hourly

工作模式

远程

截止日期

11月26日

🤖 AI 简历匹配评估

检测你的简历与该岗位的匹配度,免费

免费评估

岗位摘要

Job Location: remote from Romania Budget: 30-40 euro/h Recruitment process:• HR discussion • Technical interview Role description: Our client is a new company building technology that syncs real-world live sporting event data (motion and positional data) with gaming environments in real time, so players can experience live moments as they unfold within the game.

岗位职责

Job Location: remote from Romania
Budget: 30-40 euro/h
Recruitment process:
HR discussion
Technical interview
Role description:
Our client is a new company building technology that syncs real-world live sporting event data (motion and positional data) with gaming environments in real time, so players can experience live moments as they unfold within the game. The initial focus is sport and Roblox, with plans to expand into other entertainment and gaming platforms down the line.
You will lead the game-side development, initially within Roblox.
You will take real-time data from our external processing architecture and turn it into responsive, synchronised characters and experiences inside the game.
This is a hands-on founding role with real ownership. You'll help shape the technical direction of the product as well as build it.
What you'll work on:
Build and own the company's Roblox integration
Develop the systems that turn live motion and positional data into gameplay
Build character animation, movement and synchronisation systems
Develop robust client-server architecture for live experiences
Optimise performance across players, characters and live data
Work closely with our real-time systems engineer to define the interface between the company and the game
Help shape future integration SOPs across Roblox games and other gaming platforms
Contribute to technical decisions, documentation and future engineering hires
What we're looking for:
You are an experienced games engineer who understands both gameplay and the systems underneath it.
More importantly, you genuinely love games and care about the experience layer. You are interested in how technology translates into something that feels responsive, intuitive and fun for the player.
You should have strong experience with:
Roblox Studioand Luau
Multiplayer and client-server game architecture
Character, movement or animation systems
Performance optimisation
Integrating external systems or data into games
Experience with live data, procedural animation, motion capture, sports games or other game engines would be particularly useful.
We care more about the problems you have solved and your ability to learn than whether your previous technology stack exactly matches ours.
The kind of person we're looking for:
You should enjoy difficult technical problems, be comfortable making decisions with incomplete information and be willing to challenge our assumptions when there is a better solution.
You should also be comfortable working directly with founders, external technology partners and other engineers.
We want someone who is excited by the opportunity to help build not only the product, but the engineering culture and team around it.
Over time, this role has the potential to grow from Roblox engineering into broader games platform development and technical leadership.
Qualifications:
Solid understanding of multiplayer and client-server game architecture.
Experience building character animation, movement, and synchronization systems.
Strong performance optimization skills for real-time applications.
Experience integrating external APIs or real-time data feeds into game engines.
Ability to work effectively in a small, fast-paced startup team.
Preferred proficiency in Roblox Studio and Luau.
Preferred experience with procedural animation, motion capture, or other game engines (Unity, Unreal).
Originally posted on Himalayas

申请条件

- 5+ years of experience in game engineering, with a focus on gameplay and underlying systems
- Strong proficiency in Roblox Studio and Luau programming language
- Proven experience with multiplayer and client-server game architecture
- Expertise in character, movement, or animation systems development
- Demonstrated ability in performance optimization for real-time applications
- Experience integrating external real-time data feeds into game environments
- Deep passion for gaming and understanding of player experience design
- Ability to work independently in a remote, hands-on founding role
- Strong collaboration skills for working with real-time systems engineers
- Excellent problem-solving and technical decision-making capabilities
- Experience with documentation and mentoring future engineering hires (preferred)
- Fluent in English for technical communication
- Based in Romania (required for remote position)

工作地要求

Romania

雇主简介

A new company building technology that syncs real-world live sporting event data with gaming environments in real time, initially focusing on sport and Roblox.

对这个岗位感兴趣?

该岗位暂未开放在线申请,顾问可为您推荐同类岗位或申请指导

咨询不收取任何费用,顾问将为您推荐合适的岗位与申请方式

申请海外岗位,英文简历符合当地格式规范吗?

AI 自动评估你与该岗位的匹配度,3 分钟出结果

免费评估简历匹配度

数据来源:Himalayas

岗位信息来源于公开渠道,版权归原作者所有