Design, build, and maintain efficient rendering code, implement new techniques, and optimize C++ and
岗位职责
As a Rendering Engineer Intern, you will be responsible for designing, building, and maintaining efficient, reusable, and reliable rendering code.
You will implement new or improve existing rendering techniques to enhance visual quality and performance.
Your role includes helping maintain code quality and organization within the rendering codebase.
You will profile and optimize C++ and GPU code to ensure optimal performance across various hardware configurations.
Effective communication within the team is essential to collaborate on projects and share technical insights.
申请条件
Basic understanding of one of the Graphics APIs: DirectX 11/12, OpenGL, Vulkan, or Metal.
Basic understanding of HLSL, GLSL, or MSL.
Practical knowledge in the Rendering/Graphics area, which can be demonstrated through work on a personal pet project or similar experience.