Internship focused on developing physically based rendering and Vulkan-based graphics for digital tw
岗位职责
As an intern in Physically Based Rendering, Vulkan & Digital Twins, you will collaborate with experienced engineers to develop cutting-edge rendering solutions. Your responsibilities include:
Rendering Development: Implement and optimize physically based rendering (PBR) techniques using Vulkan API, focusing on real-time performance and visual fidelity.
Digital Twin Integration: Work on integrating rendering pipelines with digital twin frameworks, enabling realistic simulation and visualization of virtual environments.
申请条件
Currently pursuing a Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field.
Strong programming skills in C++ and experience with GPU programming (Vulkan, OpenGL, or DirectX).