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高级软件工程师,NeMo Helix 核心平台

雇主

NVIDIA

地点

Santa Clara · 美国

待遇

$面议

工作模式

线下

截止日期

1月6日

福利
Equity,Benefits

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岗位摘要

Senior Software Engineer to design and build an open-source, plugin-based AI platform for running an

岗位职责

We are looking for a Senior Software Engineer to help build NeMo Helix, NVIDIA’s product for developing, evaluating, deploying, and operating AI systems at scale.
This role is for a senior engineer/architect for our Core team which owns and ships an open source plugin-based AI platform for running and optimizing Agents targeting multiple compute backends (local/docker, Kubernetes, Slurm, etc.).
As AI systems become more autonomous and more deeply integrated into real workflows, teams need robust APIs and orchestration systems for running, monitoring, and optimizing Agents at scale.
Increasingly, the users of these systems are themselves autonomous or semi-autonomous Agents.
The NeMo Helix group is building a sophisticated agent execution framework to enable agents to automatically run hundreds of experiments in parallel to find the most efficient agent architectures for our customers.
This is important product engineering research for making agents more sustainable.
AI systems are not yet nearly as efficient as they can be, and systems like NeMo Helix will allow large scale AI consumers to automatically tune their agents to use fewer tokens and rely on more efficient models with better throughput.
What you'll be doing:
Working in a product research environment where we place big bets on where the future is heading, adapting in real time as we build alongside an industry that is constantly evolving with us.
This means fast iteration, high ownership, pragmatic decisions, and performance-minded implementation under production constraints
Designing an Agentic Execution system that are flexible enough to work in many environments (local, k8s, Slurm, on prem / air-gapped)
Provide senior technical leadership through design reviews, code reviews, mentoring, and ownership of ambiguous cross-component problems
Building and maintain our Core Platform APIs for running jobs, storing data, entities, secrets, and RBAC and Auth
Extending our flexible Plugin Architecture that makes it easy for many teams and external customers to install new capabilities into our system
Building in the open in our OSS repo, keeping up the high standards that the open source community demands
Shipping code at the speed of light with an unlimited token budget using best in class agentic coding tools
Improving reliability, observability, debuggability, and performance across NeMo Helix, SDKs, plugins, jobs, and developer workflows
Building strong test coverage across unit, integration, E2E, Docker, and Kubernetes workflows What we need to see:
BS, MS, or equivalent experience in Computer Science, Computer Engineering, or a related technical field
10 years of professional software engineering experience building production systems
Comfort working in a very fast and ambiguous environment
Exceptional communication, both verbal and written.
This includes the ability to produce and review high quality architectural RFCs, and to discuss them clearly with the right level of technical detail for the right people (Engineer, Product, Marketing, etc.)
Strong system design skills, with a pragmatic flexibility and phenomenal instincts to invent robust systems quickly without over-complicating.
Strong understanding of reliability, scalability, security, and performance tradeoffs in production infrastructure
Experience with distributed systems, cloud-native services, containers, Kubernetes, and job orchestration
Excellent Python engineering skills, including API design, typing, testing, debugging, performance analysis, and maintainable software design
Experience designing SDKs, libraries, plugins, CLIs, or other developer-facing interfaces
Ability to work independently, define technical scope, break down ambiguous problems, and drive work across team boundaries Ways to stand out from the crowd:
Experience building, deploying, and iterating on production agentic AI systems at scale in Kubernetes
Experience with sophisticated plugin architectures
Strong ability to connect technical evaluation work to business outcomes, product quality, user experience, reliability, or operational efficiency
Experience with enterprise AI systems where measurement, regression testing, observability, governance, and continuous improvement are required for production deployment Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.
You will also be eligible for equity and benefits. Applications for this job will be accepted at least until October 11, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer.
As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

申请条件

BS, MS, or equivalent experience in Computer Science, Computer Engineering, or a related technical field.
10+ years of professional software engineering experience building production systems.
Comfort working in a very fast and ambiguous environment.

雇主简介

NVIDIA is a technology company that designs GPUs and system-on-chip units for gaming, professional visualization, data centers, and automotive markets. The Physics Simulation Team focuses on physics simulation for robotics learning and evaluation.

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