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Unity引擎与XR软件工程师

雇主

ByteDance

地点

California · San Jose · 美国

待遇

$面议

工作模式

线下

截止日期

1月8日

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岗位摘要

Develop and optimize XR technologies by writing Unity/Unreal engine extensions, prototyping new feat

岗位职责

About the Team:
The
PICO Developer Technologyteam is dedicated to building the foundational technologies that enable immersive XR experiences.
Our team is responsible for developing and optimizing XR technologies across the software stack, including runtime software, developer SDKs, and game engines.
By empowering our developers, we help create the most advanced XR applications.
Responsibilities:
- Write Unity engine or Unreal Engine extensions including engine runtime modules, graphics components, and native plugins
- Prototype and developer new engine, graphics, or XR features for Pico XR device
- Help integrate new runtime features with Unity tools and build pipelines
- Help drive PICO Unity developer SDK’s and XR tool packages
- Developer ecosystem support, addressing developer pain points

申请条件

Minimum Qualifications:
- Experienced with game engines such as Unity/Unreal
- Good practical knowledge of Unity engine scripting API’s
- Practical knowledge of 3D graphics, rendering, and shaders
- Strong knowledge of object oriented design patterns with C++/C#, 3D Vector math and data structures
Preferred Qualifications:
- Good understanding of modern graphics, shaders and pipeline
- Experience designing immersive applications XR and web/mobile games/apps using Unity
- Experience Native Unity Engine Plugin development

雇主简介

ByteDance is a global technology company known for its content platforms, and its infrastructure team builds and manages hyper-scale data centers worldwide, focusing on power and energy management for data center operations.

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数据来源:ByteDance

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